I worked on designing, sculpting, modeling, texturing, rigging and animating the player model, as well as assisting the Lead Artist and PBR texturing the rest of the fish, helping with rigging and animation here and there. I also helped with fleshing out the level artist’s design. Illustrations and concept art were, likewise, done by me. Texturing on the non-player fish was made with the help of another colleague’s Designer smart materials. Designed for the Oyfo Museum of Hengelo. Medium: Touchscreen (No Audio)
Sonar Sight – Oyfo Museum Kid’s Game (2019)

15
Nov